ohnevo
New Member
Hi Forum Members,
I am lead game designer of a new online BJ Tournament in one of the biggest online gaming companies. I am finalizing my design documentation and recommendations soon and expect that in 6 month the product will be out there. It should be a lot better then the ones out there right now. Be sure that I read your reviews on other applications and I have drawn conclusions. I have been planning this for quite a while and I need some tips from you experts.
About advancing from level to level. I have a problem understanding what is the best way to take X amount of registered players and build a tournament tree (Levels and number of tables). Here is some question examples:
How many people you think should advance from a 6 people table? Is 2 OK? is 1 too little? Is 3 too much?
How would you organize a 13 people tournament? 1st level will have to be 4, 4, and 5 people in each table. How many more levels? How many should advance from a 4 people table?
Let's say that in a certain tournament there are 5 tables in the first level, should there be 2 more levels? 3 more levels? What is too many levels? How about 7 tables in the first level? How many more levels are needed to supply both fun and advancement based on skill?
One more thing, what is more common to use as the amount of money need to be paid to register to a tournament? Buy-in or Entry fee?
Would you guys be interested in a scheduled tournament that all players get the same cards? no one sees each others actions but the true winner will be based more on skill than luck. Is this kind of tournament a gimic or is it actually intersting?
Thanks for taking the time to read my questions,
I'll post updates on our development and will be happy to give post some creative sketches when ready to get your opinions.
If you have more tips, questions or anything else, please write in this thread and I will try to comply.
Thanks again,
Ohnevo
I am lead game designer of a new online BJ Tournament in one of the biggest online gaming companies. I am finalizing my design documentation and recommendations soon and expect that in 6 month the product will be out there. It should be a lot better then the ones out there right now. Be sure that I read your reviews on other applications and I have drawn conclusions. I have been planning this for quite a while and I need some tips from you experts.
About advancing from level to level. I have a problem understanding what is the best way to take X amount of registered players and build a tournament tree (Levels and number of tables). Here is some question examples:
How many people you think should advance from a 6 people table? Is 2 OK? is 1 too little? Is 3 too much?
How would you organize a 13 people tournament? 1st level will have to be 4, 4, and 5 people in each table. How many more levels? How many should advance from a 4 people table?
Let's say that in a certain tournament there are 5 tables in the first level, should there be 2 more levels? 3 more levels? What is too many levels? How about 7 tables in the first level? How many more levels are needed to supply both fun and advancement based on skill?
One more thing, what is more common to use as the amount of money need to be paid to register to a tournament? Buy-in or Entry fee?
Would you guys be interested in a scheduled tournament that all players get the same cards? no one sees each others actions but the true winner will be based more on skill than luck. Is this kind of tournament a gimic or is it actually intersting?
Thanks for taking the time to read my questions,
I'll post updates on our development and will be happy to give post some creative sketches when ready to get your opinions.
If you have more tips, questions or anything else, please write in this thread and I will try to comply.
Thanks again,
Ohnevo